Five games. Two you can play right now, in this tab, without downloading anything or making an account. Three still being built.
Pig Derby — racing
Four pigs, one muddy track, and a stable to build out of whatever finishes first. Pick a runner, back the underdog, and grind your way up through tournaments and championships. Between races you breed bloodlines, so a season's worth of bad luck can still leave you with a better animal than you started with.
It is the most immediately playable thing the studio makes: one race takes under a minute, and the whole loop is understandable before the first one finishes. Play Pig Derby — or read the how to play guide first.
PrisonBaLL — sports management and career
Seven-a-side football played in a prison yard, with no referees, no stoppages and no substitutions. Forty crews across four divisions, and two entirely different ways into the same world.
- Manager Mode — you run a crew. Sign, sell, train and survive ten seasons on a budget that never quite covers it.
- Player Mode — you are one seventeen-year-old inmate with a ten-season sentence, playing every match yourself.
It is the deepest game here by a distance, and the one that rewards a second career more than a first. Play PrisonBaLL — or start with how to play, the manager guide or the player guide.
Mud & Whiskers: The Great War Below — in development
The rats have their own Great War, and it is fought in the mud below yours. Dig the trenches, keep the runners moving and hold the line — a burrow is only taken on foot.
Not playable yet, and there is no date. It gets announced when it is worth playing, not before. If you want to hear about it, send a message — one person reads all of them.
La Grande Course: Directeur Sportif — in development
A stage race in 1903, run from the passenger seat of the team car. You do not turn the pedals: you read the road, decide who chases and who sits in, and choose the moment to spend a rider's legs. Gravel, cobbles and mountain passes, and a team that gets tired in ways you have to plan around.
There are two other ways in. Local multiplayer puts two to four people on one device: everyone sets their tactics in private, hands the phone on, and then watches the stage settle it — no take-backs once the flag drops. And fitness career hands you the pedals for real: prop the phone on an exercise bike, and your own watts are what move you up the road. That one takes a bike and about forty minutes a stage, and the game says so before you start.
Not announced yet, and not ready to be played. It is being built in English and Danish, and it gets a proper release when the racing holds up for a full season — not before. If you want to hear about it, send a message.
Beneath the Grass — in development
An ant colony that lives whether or not you are watching. It forages, digs its nest deeper, rears the brood, carries out the dead and answers an emergency with nobody at the keyboard. Your world runs from forest in the west to desert in the east, and some of what the colony needs only grows a long way from home.
The point is not that it plays itself. A colony left alone survives; one that is actually being run does far better, and the distance between those two runs is the whole game. There is no win condition — only how many ants you keep alive, against weather, disease, drought and the things that eventually come looking for a nest.
Not playable yet, and there is no date. If you want to hear when it is, send a message.
What they have in common
- Free. No price, no premium currency, no paid unlocks.
- No download and no account. A link is the whole install.
- They run on modest hardware. An old phone on a bad connection is a design target, not an afterthought.
- Saves live in your browser. Nothing to sign up for — and nothing on a server if you clear your cache.