Angry Marius Games  ›  Games

The Games

Five games. Four you can play right now, in this tab, without downloading anything or making an account. One I'm still building.

Pig Derby — racing

Four pigs, one muddy track, and a stable to build out of whatever finishes first. Pick a runner, back the underdog, and grind your way up through tournaments and championships. Between races you breed bloodlines, so a season's worth of bad luck can still leave you with a better animal than you started with.

It is the most immediately playable thing I make: one race takes under a minute, and the whole loop is understandable before the first one finishes. Play Pig Derby — or read the how to play guide first.

PrisonBaLL — sports management and career

Seven-a-side football played in a prison yard, with no referees, no stoppages and no substitutions. Forty crews across four divisions, and two entirely different ways into the same world.

It is the deepest game here by a distance, and the one that rewards a second career more than a first. Play PrisonBaLL — or start with how to play, the manager guide or the player guide.

La Grande Course: Directeur Sportif — cycling management

A stage race in 1903, run from the passenger seat of the team car. You do not turn the pedals: you read the road, decide who chases and who sits in, and choose the moment to spend a rider's legs. Gravel, cobbles and mountain passes, and a team that gets tired in ways you have to plan around.

There are two other ways in. Local multiplayer puts two to four people on one device: everyone sets their tactics in private, hands the phone on, and then watches the stage settle it — no take-backs once the flag drops. And fitness career hands you the pedals for real: prop the phone on an exercise bike, and your own watts are what move you up the road. That one takes a bike and about forty minutes a stage, and the game says so before you start.

It plays in English and Danish, and it is the newest release here — out since September 2026. Play La Grande Course.

Mud & Whiskers: The Great War Below — strategy

The rats have their own Great War, and it is fought in the mud below yours. Dig the trenches, keep the runners moving and hold the line — a burrow is only taken on foot.

It is a logistics game wearing a war game's coat. Rifles decide very little on their own: what decides a battle is whether the men holding that stretch of line are fed, supplied and dug in, and whether someone is carrying the wounded back. You give orders by dragging — one building to another to run a line, a squad onto a trench to hold it — and the front moves at the speed of the men walking to it.

There are four sides, and they differ in exactly one thing: what they put in the ground. Rats dig trenches and get cover. Moles dig tunnels and give up cover for a way through. Mice scratch observation posts and see further. Frogs dig nothing at all — they mark a spot and jump to it, over the water and over your line.

Out since September 2026, and free. Play Mud & Whiskers.

Beneath the Grass — in development

An ant colony that lives whether or not you are watching. It forages, digs its nest deeper, rears the brood, carries out the dead and answers an emergency with nobody at the keyboard. Your world runs from forest in the west to desert in the east, and some of what the colony needs only grows a long way from home.

The point is not that it plays itself. A colony left alone survives; one that is actually being run does far better, and the distance between those two runs is the whole game. There is no win condition — only how many ants you keep alive, against weather, disease, drought and the things that eventually come looking for a nest.

Not playable yet, and there is no date. If you want to hear when it is, send a message.

What they have in common

More about the studio, or back to the front page.